- Source Code: https://github.com/IlyaHiguti/AuthMeTitle
- Contributors:
- IlyaHiguti
This plugin works with AuthMeReloaded only! Recomended to use this plugin on a separate authorization server.
Requirements:
- Java 8
- AuthMeReloaded
Commands:
- /authmetitle – reload config (works only in the console)
config:
Code (Text):Titles:
# Delay before sending uregister or login titles
# Recommended more than 20 ticks, because AuthMe takes some time to verify the player’s session
Delay_In_Ticks: 20
# All titles moved into separated config files
Hide_Players:
Enabled: true
# Show all player to players who are logged in
Show_Players:
Enabled: true
Delay_In_Ticks: 5
Tp_To_Spawn:
Enabled: false
# Move the player to the center of the block, like ‘XYZ: -24.500 / 60.000 / 13.500’
To_Center: true
# Name of the world
World: ‘world’
Yaw: 0
Pitch: 0
Show_Timeout_In_Experience:
Enabled: true
# Do you need to save the previous data about the experience of the players to restore this after authorization?
Save_Previous_Data: true
title_unregister:
Code (Text):Repeat:
Enabled: true
# From which line should the loop begin after all the lines are played. The rows are counted from the index 0
Start_From: 52
Title:
# Each line is divided into parts using ” :: “. If you want to use these characters inside your titles, use ” :\: ”
# If you do not want to send any title or subtitle, just write ‘null’# “Title :: Subtitle :: fadeIn :: stay :: fadeOut :: Delay_Before_Sending_Next”
– ‘&4_ _ :: :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4__ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_R_ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_Re_ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_Reg_ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_Regi_ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_Regis_ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_Regist_ :: / :: 0 :: 150 :: 0 :: 1’
– ‘&4_Registe_ :: /r :: 0 :: 150 :: 0 :: 1’
– ‘&4_Register_ :: /r :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /re :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg < :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <p :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <pa :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <pas :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <pass :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <passw :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <passwo :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <passwor :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> < :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> <p :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> <pa :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> <pas :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> <pass :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> <passw :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> <passwo :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> <passwor :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> <password :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Register _ :: /reg <password> <password> :: 0 :: 150 :: 0 :: 1’
– ‘&4Register :: /reg <password> <password> :: 0 :: 150 :: 0 :: 50’
– ‘&cR&4egister :: /&7reg&f <password> <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4R&ce&4gister :: /reg <password> <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Re&cg&4ister :: /&7reg&f <password> <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Reg&ci&4ster :: /reg <password> <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Regi&cs&4ter :: /reg &7<password> <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Regis&ct&4er :: /reg <password> <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Regist&ce&4r :: /reg &7<password> <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Registe&cr&4 :: /reg <password> <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Register :: /reg <password> <password> :: 0 :: 150 :: 0 :: 4’
– ‘&cRegister :: /reg <password> <password> :: 0 :: 150 :: 0 :: 4’
– ‘&4Register :: /reg <password> <password> :: 0 :: 150 :: 0 :: 4’
– ‘&cRegister :: /reg <password> <password> :: 0 :: 150 :: 0 :: 4’
– ‘&4Register :: /reg <password> <password> :: 0 :: 150 :: 0 :: 4’
– ‘&cRegister :: /reg <password> <password> :: 0 :: 150 :: 0 :: 4’
title_login:
Code (Text):Repeat:
Enabled: true
# From which line should the loop begin after all the lines are played. The rows are counted from the index 0
Start_From: 50
Title:
# Each line is divided into parts using ” :: “. If you want to use these characters inside your titles, use ” :\: ”
# If you do not want to send any title or subtitle, just write ‘null’# “Title :: Subtitle :: fadeIn :: stay :: fadeOut :: Delay_Before_Sending_Next”
– ‘&4_ _ :: :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4__ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_L_ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_Lo_ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_Log_ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_Log _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_Log i_ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_Log in_ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: null :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: / :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /l :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /lo :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /log :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /logi :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login < :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login <p :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login <pa :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login <pas :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login <pass :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login <passw :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login <passwo :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login <passwor :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login <password :: 0 :: 150 :: 0 :: 1’
– ‘&4_ Log in _ :: /login <password> :: 0 :: 150 :: 0 :: 1’
– ‘&4Log in :: /login <password> :: 0 :: 150 :: 0 :: 50’
– ‘&cL&4og in :: /&7login&f <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4L&co&4g in :: /login <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Lo&cg&4 in :: /&7login&f <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Log in :: /login <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Log &ci&4n :: /login &7<password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Log i&cn&4 :: /login <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Log in :: /login &7<password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Log in :: /login <password> :: 0 :: 150 :: 0 :: 2’
– ‘&4Log in :: /login <password> :: 0 :: 150 :: 0 :: 4’
– ‘&cLog in :: /login <password> :: 0 :: 150 :: 0 :: 4’
– ‘&4Log in :: /login <password> :: 0 :: 150 :: 0 :: 4’
– ‘&cLog in :: /login <password> :: 0 :: 150 :: 0 :: 4’
– ‘&4Log in :: /login <password> :: 0 :: 150 :: 0 :: 4’
– ‘&cLog in :: /login <password> :: 0 :: 150 :: 0 :: 4’
title_auth:
Code (Text):Title:
# This title is called every time a player logs in or his session continues
# Each line is divided into parts using ” :: “. If you want to use these characters inside your titles, use ” :\: ”
# If you do not want to send any title or subtitle, just write ‘null’# “Title :: Subtitle :: fadeIn :: stay :: fadeOut :: Delay_Before_Sending_Next”
– ‘ :: :: 20 :: 60 :: 20 :: 0’